

YGO Mod (20517634)
Main: 42 Extra: 15




DARK
3Danger!? Tsuchinoko?
ATK:
1300
DEF:
0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.



WIND
3Goblin Biker Boom Mach
ATK:
1300
DEF:
0
Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Biker Boom Mach" until the end of the next turn.



FIRE
3Goblin Biker Clatter Sploder
ATK:
1500
DEF:
0
If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.



EARTH
3Goblin Biker Dugg Charger
ATK:
1600
DEF:
0
If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.



WATER
3Goblin Biker Mean Merciless
ATK:
1300
DEF:
0
If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



WIND
3Radiant Typhoon Eldam
ATK:
1300
DEF:
800
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.



WIND
3Radiant Typhoon Swen
ATK:
1600
DEF:
400
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.



WIND
3Speedroid Taketomborg
ATK:
600
DEF:
1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.



WIND
3Speedroid Terrortop
ATK:
1200
DEF:
600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.



EARTH
3Wind-Up Rat
ATK:
600
DEF:
600
During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



WIND
3Ghost Mourner & Moonlit Chill
ATK:
0
DEF:
1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
QuickGoblin Biker Grand Breakout
Tribute 1 monster; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn. When a monster declares an attack: You can banish this card from your GY and detach any number of materials from "Goblin" Xyz Monsters you control; all monsters your opponent currently controls lose 1000 ATK for each material detached, until the end of this turn. You can only use each effect of "Goblin Biker Grand Breakout" once per turn.



Spell
NormalGoblin Biker Grand Entrance
Add 1 "Goblin" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower "Goblin" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 "Goblin" monster from your GY to your hand. You can only use each effect of "Goblin Biker Grand Entrance" once per turn.



Spell
QuickRadiant Typhoon Chant
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Trap
NormalFull-Armored Xyz
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



WATER
Full Armored Dark Knight Lancer
ATK:
2800
DEF:
1500
3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.



LIGHT
Goblin Biker Big Gabonga
ATK:
2100
DEF:
0
2 Level 3 monsters If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.



WATER
Number 71: Rebarian Shark
ATK:
0
DEF:
2000
2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.



LIGHT
Number F0: Utopic Draco Future
ATK:
3000
DEF:
2000
3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.



LIGHT
Number F0: Utopic Future
ATK:
0
DEF:
0
2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.



LIGHT
Number F0: Utopic Future Zexal
ATK:
0
DEF:
0
2 Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.



WATER
Wind-Up Carrier Zenmaity
ATK:
1500
DEF:
1500
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.



WATER
Xyz Armor Fortress
ATK:
2500
DEF:
1800
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

YGO Mod (20517634)
Main: 55 Extra: 15




LIGHT
5Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



LIGHT
1Pillar of the Future - Cyanos
ATK:
500
DEF:
1500
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.



DARK
4Sky Striker Ace - Raye
ATK:
1500
DEF:
1500
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.



LIGHT
4Sky Striker Ace - Roze
ATK:
1500
DEF:
1500
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



EARTH
3Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickRadiant Typhoon Vision
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
FieldSky Striker Airspace - Area Zero
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.



Spell
QuickSky Striker Mecha - Hornet Drones
If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.



Spell
QuickSky Striker Mecha - Widow Anchor
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.



Spell
ContinuousSky Striker Mecha Modules - Multirole
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.



Spell
QuickSky Striker Mobilize - Linkage!
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.



Spell
QuickSky Striker Special Maneuver - Lemnisgate!
Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.



Spell
NormalTriple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.



Trap
NormalDimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.



LIGHTCombined Maneuver - Engage Zero!
ATK:
1500
LINK-2
Link Arrow:
Left
Right
2 LIGHT and/or DARK monsters (This card is always treated as a "Sky Striker Ace" card.) You can only Special Summon "Combined Maneuver - Engage Zero!(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks, while you have "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" in your GY: You can destroy all monsters your opponent controls.



DARKPrototype Sky Striker Ace - Amatsu
ATK:
1500
LINK-1
Link Arrow:
Bottom
1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.



DARKSky Striker Ace - Azalea
ATK:
1500
LINK-2
Link Arrow:
Top-Left
Bottom-Right
2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.



DARKSky Striker Ace - Azalea Temperance
ATK:
2500
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.



DARKSky Striker Ace - Camellia
ATK:
1500
LINK-2
Link Arrow:
Top-Right
Bottom-Left
2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.



WINDSky Striker Ace - Hayate
ATK:
1500
LINK-1
Link Arrow:
Bottom-Left
1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.



FIRESky Striker Ace - Kagari
ATK:
1500
LINK-1
Link Arrow:
Top-Left
1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.



EARTHSky Striker Ace - Kaina
ATK:
1500
LINK-1
Link Arrow:
Bottom-Right
1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.



WATERSky Striker Ace - Shizuku
ATK:
1500
LINK-1
Link Arrow:
Top-Right
1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.



DARKSky Striker Ace - Zeke
ATK:
1500
LINK-2
Link Arrow:
Top
Bottom
2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.



LIGHTSky Striker Ace = Zero
ATK:
2000
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.

YGO Mod (20517634)
Main: 42 Extra: 15




WIND
3Radiant Typhoon Eldam
ATK:
1300
DEF:
800
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.



WIND
9Radiant Typhoon Fonix, the Great Flame
ATK:
3000
DEF:
0
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If a Quick-Play Spell Card is activated (except during the Damage Step): You can target up to 2 cards your opponent controls; shuffle them into the Deck. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Fonix, the Great Flame" once per turn.



WIND
6Radiant Typhoon Krosea
ATK:
2200
DEF:
1200
Cannot be destroyed by battle or card effects while your opponent controls no Spells/Traps. You can only use each of the following effects of "Radiant Typhoon Krosea" once per turn. If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" card (except "Radiant Typhoon Krosea") and/or 1 "Mystical Space Typhoon" from your Deck and/or GY to your hand, also you cannot Special Summon for the rest of this turn, except WIND monsters.



WIND
3Radiant Typhoon Meghala
ATK:
500
DEF:
1500
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Meghala" once per turn this way. If a "Radiant Typhoon" Quick-Play Spell Card or "Mystical Space Typhoon" is activated (except during the Damage Step): You can Special Summon 1 "Radiant Typhoon" monster from your Deck with a different name than the monsters you control, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Radiant Typhoon Meghala" once per turn.



WIND
3Radiant Typhoon Swen
ATK:
1600
DEF:
400
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.



WIND
9Radiant Typhoon Varuroon, the Vibrant Vortex
ATK:
0
DEF:
3000
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. When your opponent activates a monster effect and you have "Mystical Space Typhoon" in your GY (Quick Effect): You can negate that effect, then if you have 2 or more "Mystical Space Typhoon" in your GY, you can destroy that monster. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Varuroon, the Vibrant Vortex" once per turn.



WIND
9Sheena the Twin Storm Deities of Divine Thunder
ATK:
2900
DEF:
1500
When your opponent activates a card or effect while you control a WIND monster (Quick Effect): You can Special Summon this card from your hand, then apply this effect based on that card effect's type. ● Monster: Return all face-up monsters on the field to the hand, except "Sheena the Twin Storm Deities of Divine Thunder". ● Spell/Trap: Return all Spells and Traps on the field to the hand. You can only use this effect of "Sheena the Twin Storm Deities of Divine Thunder" once per turn. The first time this card would be destroyed by battle each turn, it is not destroyed.



Spell
QuickForbidden Crown
Neither player can activate monster effects in response to this card's activation. Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Its effects are negated. ● It cannot attack. ● It cannot be destroyed by battle or card effects. ● It is unaffected by other cards' activated effects, except its own. ● It cannot be Tributed. ● It cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only activate 1 "Forbidden Crown" per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickRadiant Typhoon Chant
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Elation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Elation" once per turn); ● Special Summon 1 Level 6 or lower "Radiant Typhoon" monster from your GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Manifestation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Manifestation" once per turn); ● Send 1 "Radiant Typhoon" monster from your Deck to the GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Vision
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickThe Fallen & The Virtuous
(This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.



Trap
NormalHarpie's Feather Storm
If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.



Trap
ContinuousRadiant Typhoon Mandate
Once per turn: You can target 3 Quick-Play Spells in your GY, including a "Radiant Typhoon" card; apply the following effects in sequence. ● Shuffle them into the Deck, then draw 1 card. ● All WIND monsters you control gain 300 ATK/DEF this turn. Once per Chain, when "Mystical Space Typhoon" is activated: You can target 1 face-up card your opponent controls; negate its effects. If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card.



DARK
8Albion the Branded Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



WINDHarpie Conductor
ATK:
1900
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.



WINDRadiant Typhoon Varuroon, the Sea Spirit
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 "Radiant Typhoon" monsters If this card is Link Summoned: You can add 1 "Mystical Space Typhoon" from your Deck or GY to your hand. You can target 2 face-up monsters on the field, including a "Radiant Typhoon" monster you control; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. If a Quick-Play Spell Card is activated (except during the Damage Step): You can place 1 "Radiant Typhoon" Continuous Trap from your Deck or GY face-up on your field. You can only use each effect of "Radiant Typhoon Varuroon, the Sea Spirit" once per turn.



WINDSimorgh, Bird of Sovereignty
ATK:
2400
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.



DARKTri-Brigade Arms Bucephalus II
ATK:
3500
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.



EARTHTri-Brigade Arms Mouser
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Link Summoned: You can send 2 "Tri-Brigade" cards with different names from your Deck and/or Extra Deck to the GY, except "Tri-Brigade Arms Mouser", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Tri-Brigade Arms Mouser" once per turn.



EARTHTri-Brigade Ferrijit the Barren Blossom
ATK:
1600
LINK-2
Link Arrow:
Left
Bottom-Left
2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.



LIGHT
8Ecclesia of the Black Dragon
ATK:
2500
DEF:
2500
1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both and this card into the Deck. You can only use each effect of "Ecclesia of the Black Dragon" once per turn.



LIGHT
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



WIND
Number 75: Bamboozling Gossip Shadow
ATK:
1000
DEF:
2600
2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.



DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

YGO Mod (20517634)
Main: 40 Extra: 15




WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



WIND
3Radiant Typhoon Eldam
ATK:
1300
DEF:
800
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.



WIND
3Radiant Typhoon Swen
ATK:
1600
DEF:
400
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.



FIRE
4Tri-Brigade Fraktall
ATK:
1900
DEF:
1600
You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.



EARTH
2Tri-Brigade Kerass
ATK:
1200
DEF:
1500
You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.



FIRE
2Tri-Brigade Kitt
ATK:
700
DEF:
1000
You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.



WIND
1Tri-Brigade Nervall
ATK:
0
DEF:
2000
You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.



LIGHT
4Tri-Brigade Springans Kitt
ATK:
1700
DEF:
1000
If you control a "Tri-Brigade" or "Springans" monster other than "Tri-Brigade Springans Kitt": You can Special Summon this card from your hand. If this card is sent to the GY: You can Special Summon 1 of the following monsters from your GY in Defense Position, except "Tri-Brigade Springans Kitt". ● "Tri-Brigade" monster ● "Springans" monster ● "Fallen of Albaz" or monster that mentions it You can only use each effect of "Tri-Brigade Springans Kitt" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickRadiant Typhoon Chant
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickTri-Brigade Hammer
Activate 1 of these effects (but you can only use each effect of "Tri-Brigade Hammer" once per turn); ● Add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, except "Tri-Brigade Hammer". ● Banish any number of "Tri-Brigade" cards from your GY; Special Summon 1 "Tri-Brigade" Link Monster from your Extra Deck with Link Rating equal to the number banished, ignoring its Summoning conditions, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Beast, Beast-Warrior, or Winged Beast monsters.



Spell
QuickTri-Brigade Roar
If you control a Link Monster: Send 1 "Tri-Brigade" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY. ● Monster: Change the targeted monster's ATK to 0 until the end of this turn. ● Spell: Negate that monster's effects until the end of this turn. ● Trap: Return that monster to the hand. You can only activate 1 "Tri-Brigade Roar" per turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
NormalTri-Brigade Revolt
Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



DARKAccesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



WINDAncient Warriors Oath - Double Dragon Lords
ATK:
1100
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.



EARTHDonner, Dagger Fur Hire
ATK:
1600
LINK-2
Link Arrow:
Bottom
Bottom-Right
2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.



FIRESalamangreat Almiraj
ATK:
0
LINK-1
Link Arrow:
Bottom-Right
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.



DARKTri-Brigade Arms Bucephalus II
ATK:
3500
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.



EARTHTri-Brigade Arms Mouser
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Link Summoned: You can send 2 "Tri-Brigade" cards with different names from your Deck and/or Extra Deck to the GY, except "Tri-Brigade Arms Mouser", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Tri-Brigade Arms Mouser" once per turn.



FIRETri-Brigade Bearbrumm the Rampant Rampager
ATK:
1700
LINK-2
Link Arrow:
Left
Bottom-Right
2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.



EARTHTri-Brigade Ferrijit the Barren Blossom
ATK:
1600
LINK-2
Link Arrow:
Left
Bottom-Left
2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.



EARTHTri-Brigade Rugal the Silver Sheller
ATK:
2300
LINK-3
Link Arrow:
Right
Bottom
Bottom-Right
2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.



DARKTri-Brigade Shuraig the Ominous Omen
ATK:
3000
LINK-4
Link Arrow:
Left
Right
Bottom-Left
Bottom-Right
2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.



LIGHTYummy★Snatchy
ATK:
600
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck, face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon using monsters you control as material, including a "Yummy" monster.



WIND
Number 75: Bamboozling Gossip Shadow
ATK:
1000
DEF:
2600
2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.

YGO Mod (20517634)
Main: 55 Extra: 15




WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



WIND
3Radiant Typhoon Eldam
ATK:
1300
DEF:
800
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.



WIND
9Radiant Typhoon Fonix, the Great Flame
ATK:
3000
DEF:
0
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If a Quick-Play Spell Card is activated (except during the Damage Step): You can target up to 2 cards your opponent controls; shuffle them into the Deck. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Fonix, the Great Flame" once per turn.



WIND
6Radiant Typhoon Krosea
ATK:
2200
DEF:
1200
Cannot be destroyed by battle or card effects while your opponent controls no Spells/Traps. You can only use each of the following effects of "Radiant Typhoon Krosea" once per turn. If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" card (except "Radiant Typhoon Krosea") and/or 1 "Mystical Space Typhoon" from your Deck and/or GY to your hand, also you cannot Special Summon for the rest of this turn, except WIND monsters.



WIND
3Radiant Typhoon Meghala
ATK:
500
DEF:
1500
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Meghala" once per turn this way. If a "Radiant Typhoon" Quick-Play Spell Card or "Mystical Space Typhoon" is activated (except during the Damage Step): You can Special Summon 1 "Radiant Typhoon" monster from your Deck with a different name than the monsters you control, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Radiant Typhoon Meghala" once per turn.



WIND
3Radiant Typhoon Swen
ATK:
1600
DEF:
400
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.



WIND
9Radiant Typhoon Varuroon, the Vibrant Vortex
ATK:
0
DEF:
3000
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. When your opponent activates a monster effect and you have "Mystical Space Typhoon" in your GY (Quick Effect): You can negate that effect, then if you have 2 or more "Mystical Space Typhoon" in your GY, you can destroy that monster. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Varuroon, the Vibrant Vortex" once per turn.



WIND
9Sheena the Twin Storm Deities of Divine Thunder
ATK:
2900
DEF:
1500
When your opponent activates a card or effect while you control a WIND monster (Quick Effect): You can Special Summon this card from your hand, then apply this effect based on that card effect's type. ● Monster: Return all face-up monsters on the field to the hand, except "Sheena the Twin Storm Deities of Divine Thunder". ● Spell/Trap: Return all Spells and Traps on the field to the hand. You can only use this effect of "Sheena the Twin Storm Deities of Divine Thunder" once per turn. The first time this card would be destroyed by battle each turn, it is not destroyed.



DIVINE
10The Winged Dragon of Ra - Sphere Mode
ATK:
-1
DEF:
-1
Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.



Spell
QuickForbidden Crown
Neither player can activate monster effects in response to this card's activation. Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Its effects are negated. ● It cannot attack. ● It cannot be destroyed by battle or card effects. ● It is unaffected by other cards' activated effects, except its own. ● It cannot be Tributed. ● It cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only activate 1 "Forbidden Crown" per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickRadiant Typhoon Chant
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Elation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Elation" once per turn); ● Special Summon 1 Level 6 or lower "Radiant Typhoon" monster from your GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Manifestation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Manifestation" once per turn); ● Send 1 "Radiant Typhoon" monster from your Deck to the GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Vision
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickThe Fallen & The Virtuous
(This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.



Spell
NormalTriple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



Trap
NormalHarpie's Feather Storm
If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
ContinuousRadiant Typhoon Mandate
Once per turn: You can target 3 Quick-Play Spells in your GY, including a "Radiant Typhoon" card; apply the following effects in sequence. ● Shuffle them into the Deck, then draw 1 card. ● All WIND monsters you control gain 300 ATK/DEF this turn. Once per Chain, when "Mystical Space Typhoon" is activated: You can target 1 face-up card your opponent controls; negate its effects. If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card.



DARK
8Albion the Branded Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



WATER
4Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.



WINDGreatfly
ATK:
1400
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.



WINDHraesvelgr, the Desperate Doom Eagle
ATK:
2400
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.



WINDRadiant Typhoon Varuroon, the Sea Spirit
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 "Radiant Typhoon" monsters If this card is Link Summoned: You can add 1 "Mystical Space Typhoon" from your Deck or GY to your hand. You can target 2 face-up monsters on the field, including a "Radiant Typhoon" monster you control; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. If a Quick-Play Spell Card is activated (except during the Damage Step): You can place 1 "Radiant Typhoon" Continuous Trap from your Deck or GY face-up on your field. You can only use each effect of "Radiant Typhoon Varuroon, the Sea Spirit" once per turn.



LIGHT
8Ecclesia of the Black Dragon
ATK:
2500
DEF:
2500
1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both and this card into the Deck. You can only use each effect of "Ecclesia of the Black Dragon" once per turn.



LIGHT
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



DARK
Downerd Magician
ATK:
2100
DEF:
200
2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.



WIND
Number 3: Cicada King
ATK:
1200
DEF:
2500
2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.



LIGHT
Number 49: Fortune Tune
ATK:
400
DEF:
900
2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.



WIND
Phantom Fortress Enterblathnir
ATK:
2900
DEF:
2500
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.



DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

YGO Mod (20517634)
Main: 55 Extra: 15




LIGHT
5Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.



EARTH
5K9-17 Izuna
ATK:
2100
DEF:
1600
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".



EARTH
5K9-ØØ Lupis
ATK:
2300
DEF:
200
An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.



FIRE
8Lava Golem
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



WIND
3Radiant Typhoon Eldam
ATK:
1300
DEF:
800
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.



WIND
9Radiant Typhoon Fonix, the Great Flame
ATK:
3000
DEF:
0
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If a Quick-Play Spell Card is activated (except during the Damage Step): You can target up to 2 cards your opponent controls; shuffle them into the Deck. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Fonix, the Great Flame" once per turn.



WIND
6Radiant Typhoon Krosea
ATK:
2200
DEF:
1200
Cannot be destroyed by battle or card effects while your opponent controls no Spells/Traps. You can only use each of the following effects of "Radiant Typhoon Krosea" once per turn. If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" card (except "Radiant Typhoon Krosea") and/or 1 "Mystical Space Typhoon" from your Deck and/or GY to your hand, also you cannot Special Summon for the rest of this turn, except WIND monsters.



WIND
3Radiant Typhoon Meghala
ATK:
500
DEF:
1500
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Meghala" once per turn this way. If a "Radiant Typhoon" Quick-Play Spell Card or "Mystical Space Typhoon" is activated (except during the Damage Step): You can Special Summon 1 "Radiant Typhoon" monster from your Deck with a different name than the monsters you control, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Radiant Typhoon Meghala" once per turn.



WIND
3Radiant Typhoon Swen
ATK:
1600
DEF:
400
If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.



WIND
9Radiant Typhoon Varuroon, the Vibrant Vortex
ATK:
0
DEF:
3000
If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. When your opponent activates a monster effect and you have "Mystical Space Typhoon" in your GY (Quick Effect): You can negate that effect, then if you have 2 or more "Mystical Space Typhoon" in your GY, you can destroy that monster. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Varuroon, the Vibrant Vortex" once per turn.



Spell
QuickForbidden Crown
Neither player can activate monster effects in response to this card's activation. Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Its effects are negated. ● It cannot attack. ● It cannot be destroyed by battle or card effects. ● It is unaffected by other cards' activated effects, except its own. ● It cannot be Tributed. ● It cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only activate 1 "Forbidden Crown" per turn.



Spell
QuickForbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



Spell
QuickK9-X Forced Release
During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.



Spell
QuickRadiant Typhoon Chant
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Elation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Elation" once per turn); ● Special Summon 1 Level 6 or lower "Radiant Typhoon" monster from your GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Manifestation
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Manifestation" once per turn); ● Send 1 "Radiant Typhoon" monster from your Deck to the GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Spell
QuickRadiant Typhoon Vision
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.



Trap
NormalHarpie's Feather Storm
If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.



Trap
ContinuousRadiant Typhoon Mandate
Once per turn: You can target 3 Quick-Play Spells in your GY, including a "Radiant Typhoon" card; apply the following effects in sequence. ● Shuffle them into the Deck, then draw 1 card. ● All WIND monsters you control gain 300 ATK/DEF this turn. Once per Chain, when "Mystical Space Typhoon" is activated: You can target 1 face-up card your opponent controls; negate its effects. If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card.



Trap
CounterRed Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



DARK
4Magistus Chorozo
ATK:
1000
DEF:
2800
1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.



WATER
4Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.



WINDHraesvelgr, the Desperate Doom Eagle
ATK:
2400
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.



WINDRadiant Typhoon Varuroon, the Sea Spirit
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 "Radiant Typhoon" monsters If this card is Link Summoned: You can add 1 "Mystical Space Typhoon" from your Deck or GY to your hand. You can target 2 face-up monsters on the field, including a "Radiant Typhoon" monster you control; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. If a Quick-Play Spell Card is activated (except during the Damage Step): You can place 1 "Radiant Typhoon" Continuous Trap from your Deck or GY face-up on your field. You can only use each effect of "Radiant Typhoon Varuroon, the Sea Spirit" once per turn.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



WIND
K9-17 "Ripper"
ATK:
2300
DEF:
1800
2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.



LIGHT
K9-ØØ "Hound"
ATK:
2500
DEF:
2500
2 Level 5 monsters Cannot be destroyed by battle or your opponent's card effects the turn it is Special Summoned. Each time your opponent activates a monster effect, this card gains 500 ATK when that effect resolves. Once per turn, during the Standby Phase: You can detach 1 material from this card, then target 1 card on the field; banish it.



WIND
K9-X "Ripper/Millennia"
ATK:
3100
DEF:
2600
2 Level 9 monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "K9-X "Ripper/Millennia"" once per turn. If this card is Special Summoned by a "K9" Spell/Trap effect: You can target up to 2 cards in your opponent's GY and/or banishment; shuffle them into the Deck. When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate that effect, then destroy all cards on the field.



LIGHT
K9-X "Werewolf"
ATK:
3300
DEF:
2500
2 Level 9 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is; ● Yours: Banish up to 1 card each from your opponent's field and GY. ● Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase. You can only use this effect of "K9-X "Werewolf"" once per turn.



WIND
Number 75: Bamboozling Gossip Shadow
ATK:
1000
DEF:
2600
2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.



WIND
Phantom Fortress Enterblathnir
ATK:
2900
DEF:
2500
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.



DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.










































